mouth machine

sea foam

what happened, built up like layers of paint. told by claude; the quoted words are Sam's.

one thursday night into friday afternoon · 45 turns · 7 layers

layer 1 of 7

a beat

Can we make a really cool sample machine that looks at the clip and quantizes samples that you can then play with?
Sam

a voice memo, nine seconds of mouth drums. the first three sounds were kept, boom, boom, pap, snapped to a count of four and set looping out of the Mac.

phases 1, 3 in the raw log →

the memo: boom, boom, pap, and a breath in. press the picture to hear it
a spectrogram of the same memo in seafoam: each mouth sound is a bright streak or arc
the first picture made of it. the same nine seconds as every frequency in the sound: low at the bottom, brighter where there is more

layer 2 of 7

two more takes, left as played

First layer is conformed to a beat. Every layer after that has no quantization. It's just meant to be played exactly as it is on top.
Sam

a second memo, recorded on the phone while the beat played in the room. it sits where it was played. then a voice saying go to sleep, which comes around every four bars.

phases 4, 5 in the raw log →

waveform of the second voice memo, busier than the first, recorded while the loop played in the room
the second take, over the beat
waveform of the third voice memo: one burst at the start, then a flat line of room sound
the third: the words, then the room

layer 3 of 7

drops, one a bar

I need the drops on the desktop screensaver looking thing to line up exactly with the tempo beats.
Sam

the drops on the screen were falling on a timer of their own. now the player that makes the sound tells the screen where the beat is. one ring opens on the one and is gone as the next lands.

phases 7, 22 in the raw log →

one ring, step by step, opening from a dot until it is wider than the frame
one ring, one bar

layer 4 of 7

a guitar, over the loop

the loop should be the thing that plays and we should phase out the loop of the video so we just hear guitar.
Sam

two phone videos of a guitar played over the loop in a dark room. the phone heard the loop too, so it was turned down in the videos' sound until the guitar is what is left. the loop under it is the clean one, from the file.

phases 9, 10, 19, 27 in the raw log →

two waveforms of the same five bars: as the phone heard them, and with the room loop turned down so the gaps between notes go quiet
top, as the phone heard it. bottom, the room loop turned down

layer 5 of 7

two colours

can we filter video so everything above x threshold brightness goes white (seafoam), and below goes black (olive)
Sam

every pixel is one of two colours. the room is dark, so the line between them sits low. the light in the room swells with the drops, so the shapes swell with the bar.

phase 11 in the raw log →

a dark, grainy still from the first phone video: Sam in profile with a guitar
as filmed
a filtered still in two flat colours, seafoam shapes on olive, with the ask set over it as a block quote
filtered

layer 6 of 7

night

I think having everything black background and then the sea foam movement would be nicer.
Sam

the whole piece goes onto black, with seafoam for everything that moves. the guitar came up with it, and the loop and the hiss stayed where they were.

phase 41 in the raw log →

two bars, as they are in the piece

layer 7 of 7

the go-round

reverse drops at end so the last one collapses into the starting point of the first one -- perfect loop
Sam

sixteen bars: one drop, a third video, the two guitar videos, then the same drop run backwards, closing into the point it opens from. the beat carries over the join.

phase 43 in the raw log →

the last bar, into the first

where i stopped

threesam